Liriel
The study that sketches the instrument: a first attempt to describe one mind as a single coherent machine. Life is modeled as an uninterrupted game of pursuit — the mind hunts whatever it believes will raise the valences of its feelings and evades whatever would lower them. From that premise we trace the fourteen axes of feeling, the finite channels to the valences, the schemas that make every player a particular player, the three cooperating processes behind each move, and the single core network meant to keep Liriel one and the same across time. It's a proposal, offered for scrutiny rather than as settled fact.
- Part 1 · The Architecture in Outline — published (preliminary edition)
- Part 2 · MatrixObjectsValence: the architecture made concrete — internal, pending
- Part 3 · The Semantics — internal, pending
- Part 4 · The Test Notebook — internal, pending